Projects

I'm currently working on 3 main side projects.

Rex - Game Engine

Rex is a 3D Game Engine written from scratch. It's co-developed by myself and my brother (Dave De Breuck)

Rex Standard Library

I'm developing my own C++ standard library which is used in Rex.

The goal of this standard library is to have a consistent standard library, that is cross platform, focused on game development and more performant than the ISO C++ standard library.

C++ Project Template & Toolchain

I'm developing a C++ project template and toolchain to easily make C++ projects that work for every compiler, on every platform.

The template supports compiler selection or a combination of multiple compilers. Unit tests to test your changes. clang tooling (eg. clang-tidy and clang-format).